Hunter: The Reckoning: Wayward | |
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Developer(s) | High Voltage Software |
Publisher(s) | Vivendi |
Platform(s) | PlayStation 2 |
Release date(s) |
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Genre(s) | Hack and slash |
Mode(s) | Single player, Cooperative multiplayer |
Rating(s) | ESRB: Mature (M)
PEGI 16+ |
Hunter: The Reckoning: Wayward is an action game released on September 8, 2003 for the PlayStation 2. It is the sequel to Hunter: The Reckoning and based on the Hunter: The Reckoning role-playing game. It supports cooperative play for up to two players.
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Wayward takes place after the events of The Reckoning in the city of Ashcroft. It follows the same four hunters: "Deuce," Samantha, Father Cortez, and Kassandra, as they return to Ashcroft to finish what they started.
Wayward begins a couple of years after the first The Reckoning. Since the first siege by darkness of Ashcroft, society has waded its way back to the accursed town. Along with them come two unknown Hunters whose arrival has gone unnoticed by the majority of the town's population; the portion that isn't aligned with darkness, that is. Before going on a Hunt, one Hunter (whose name is not released until later in the game) sends a message to Deuce, Samantha, Father Cortez, and Kassandra, telling them that the battle for Ashcroft isn't over; a cult has entered the town, and with it a large effusion of creatures from the dark, and that they must return to quell it once and for all.
Once the four Hunters arrive in Ashcroft, the Hunters enter the hotel room where their anonymous friends are holed up, only to find that their unknown benefactors are not there. They immediately begin a search for them, which is where the story truly begins.
Wayward averaged slightly below average reviews, with critics averaging 69%.[1] Gamespot gave the game a 7 out of 10 and said "Unfortunately, some of the original's strong points haven't made their way to the PlayStation 2." and "In the end, Hunter: The Reckoning Wayward is a good game, if you intend to play it with a friend."[2] Gamespy gave the game an 84 out of 100, and said "it's upped the gameplay in almost every category."[3]
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